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CVPR
2000
IEEE
16 years 6 months ago
Physical Panoramic Pyramid and Noise Sensitivity in Pyramids
Multi-resolution techniques have been used in a wide range of vision applications. Unfortunately, the costly operation of building a proper pyramid strongly reduces its value as a...
Weihong Yin, Terrance E. Boult
ACCV
2010
Springer
14 years 11 months ago
Cage-Based Tracking for Performance Animation
Abstract. Full body performance capture is a promising emerging technology that has been intensively studied in Computer Graphics and Computer Vision over the last decade. Highly-d...
Yann Savoye, Jean-Sébastien Franco
VRCAI
2009
ACM
15 years 11 months ago
Modelling socially intelligent virtual humans
In this paper, we mention about various techniques in order to create ”socially intelligent virtual humans” which can interact with people using natural ways of communication....
Nadia Magnenat-Thalmann
CGI
2001
IEEE
15 years 8 months ago
Towards Real Time Virtual Human Life Simulations
This paper describes an approach to construct interactive virtual environments, which are suitable for the development of artificial virtual human life simulations. Our main goal ...
Etienne de Sevin, Marcelo Kallmann, Daniel Thalman...
SGP
2003
15 years 5 months ago
3D Reconstruction Using Labeled Image Regions
In this paper we present a novel algorithm for reconstructing 3D scenes from a set of images. The user defines a set of polygonal regions with corresponding labels in each image ...
Remo Ziegler, Wojciech Matusik, Hanspeter Pfister,...