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CHI
2006
ACM
16 years 4 months ago
Answering why and why not questions in user interfaces
Modern applications such as Microsoft Word have many automatic features and hidden dependencies that are frequently helpful but can be mysterious to both novice and expert users. ...
Brad A. Myers, David A. Weitzman, Andrew Jensen Ko...
CHI
2010
ACM
15 years 11 months ago
ManyNets: an interface for multiple network analysis and visualization
Traditional network analysis tools support analysts in studying a single network. ManyNets offers these analysts a powerful new approach that enables them to work on multiple netw...
Manuel Freire, Catherine Plaisant, Ben Shneiderman...
ACMACE
2005
ACM
15 years 9 months ago
SCORPIODROME: an exploration in mixed reality social gaming for children
This paper describes the design of SCORPIODROME a mixed reality game for groups of 3-4 children aged 11-14. SCORPIODROME is designed for social gaming; i.e., computer gaming that ...
Georgios Metaxas, Barbaros Metin, Jutta Schneider,...
ACMDIS
2000
ACM
15 years 8 months ago
Sitemaps, Storyboards, and Specifications: A Sketch of Web Site Design Practice
Through a study of web site design practice, we observed that web site designers employ multiple representations of web sites as they progress through the design process, and that...
Mark W. Newman, James A. Landay
ACMDIS
2000
ACM
15 years 8 months ago
Bridge for Buttons - A GUI Design Methodology Applied in Non-GUI Consumer Product Design
This paper describes the experience gained in the case study of adapting the Bridge, a GUI design method to the design of non-GUI interactive consumer products. An industrial desi...
Simo Säde, Katja Battarbee