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» Computer Vision for Interactive Computer Graphics
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127
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VRCAI
2009
ACM
15 years 9 months ago
Context aware, multimodal, and semantic rendering engine
Nowadays, several techniques exist to render digital content such as graphics, audio, haptic, etc. Unfortunately, they require different faculties that cannot always be applied, e...
Patrick Salamin, Daniel Thalmann, Fréd&eacu...
108
Voted
HAPTICS
2008
IEEE
15 years 8 months ago
Improving Perception and Understanding of Nanoscale Phenomena Using Haptics and Visual Analogy
Abstract. This paper introduces a new pedagogical tool using haptic feedback and visual analogy, to improve perception and learning of nanoscale phenomena, for people without prior...
Guillaume Millet, Anatole Lécuyer, Jean-Mar...
72
Voted
ROMAN
2007
IEEE
129views Robotics» more  ROMAN 2007»
15 years 8 months ago
Is The Uncanny Valley An Uncanny Cliff?
— The uncanny valley theory proposed by Mori in 1970 has been a hot topic in human robot interaction research, in particular since the development of increasingly human-like andr...
Christoph Bartneck, Takayuki Kanda, Hiroshi Ishigu...
104
Voted
ICRA
2006
IEEE
103views Robotics» more  ICRA 2006»
15 years 8 months ago
A Time-budgeted Collision Detection Method
- Collision detection is a critical module in many applications such as computer graphics, robot motion planning, physical simulation, CAD/CAM, and molecular modeling. Many efficie...
Yu-Te Lin, Tsai-Yen Li
91
Voted
SMI
2005
IEEE
15 years 8 months ago
Stochastic Microgeometry for Displacement Mapping
Creating surfaces with intricate small-scale features (microgeometry) and detail is an important task in geometric modeling and computer graphics. We present a model processing me...
Craig A. Schroeder, David E. Breen, Christopher D....