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» Computer Vision for Interactive Computer Graphics
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129
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TOG
2002
123views more  TOG 2002»
15 years 2 months ago
A user interface for interactive cinematic shadow design
Placing shadows is difficult task since shadows depend on the relative positions of lights and objects in an unintuitive manner. To simplify the task of the modeler, we present a ...
Fabio Pellacini, Parag Tole, Donald P. Greenberg
134
Voted
CGF
2011
14 years 6 months ago
Interactive Modeling of City Layouts using Layers of Procedural Content
In this paper, we present new solutions for the interactive modeling of city layouts that combine the power of procedural modeling with the flexibility of manual modeling. Proced...
Markus Lipp, Daniel Scherzer, Peter Wonka, Michael...
143
Voted
COMPUTING
2004
204views more  COMPUTING 2004»
15 years 2 months ago
Image Registration by a Regularized Gradient Flow. A Streaming Implementation in DX9 Graphics Hardware
The presented image registration method uses a regularized gradient flow to correlate the intensities in two images. Thereby, an energy functional is successively minimized by des...
Robert Strzodka, Marc Droske, Martin Rumpf
CHI
2008
ACM
16 years 3 months ago
Intelligent object group selection
Current object group selection techniques such as lasso or rectangle selection can be time consuming and error prone. This is apparent when selecting distant objects on a large di...
Hoda Dehmeshki, Wolfgang Stürzlinger
127
Voted
APGV
2010
ACM
288views Visualization» more  APGV 2010»
15 years 6 months ago
Statistical regularities in low and high dynamic range images
Computer graphics as well as related disciplines often benefit from understanding the human visual system and its input. In this paper, we study statistical regularities of both ...
Tania Pouli, Douglas Cunningham, Erik Reinhard