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» Computer game design: Opportunities for successful learning
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IPPS
2007
IEEE
15 years 4 months ago
Optimizing the Fast Fourier Transform on a Multi-core Architecture
The rapid revolution in microprocessor chip architecture due to multicore technology is presenting unprecedented challenges to the application developers as well as system softwar...
Long Chen, Ziang Hu, Junmin Lin, Guang R. Gao
HRI
2011
ACM
14 years 1 months ago
A robotic game to evaluate interfaces used to show and teach visual objects to a robot in real world condition
In this paper, we present a real world user study of 4 interfaces designed to teach new visual objects to a social robot. This study was designed as a robotic game in order to mai...
Pierre Rouanet, Fabien Danieau, Pierre-Yves Oudeye...
NORDICHI
2006
ACM
15 years 3 months ago
The appropriateness of Swedish municipality web site designs
In this paper, the results of a front-page genre analysis of 290 Swedish municipality Web sites are presented, and the appropriateness of the identified design solutions are discu...
Emma Eliason, Jonas Lundberg
AGS
2009
Springer
15 years 4 months ago
Intelligent Agent Modeling as Serious Game
We propose a novel approach to intelligent tutoring gaming simulations designed for both educational and inquiry purposes in complex multi-actor systems such as infrastructures or...
D. W. F. van Krevelen
KDD
2005
ACM
107views Data Mining» more  KDD 2005»
15 years 3 months ago
Predicting the product purchase patterns of corporate customers
This paper describes TIPPPS (Time Interleaved Product Purchase Prediction System), which analyses billing data of corporate customers in a large telecommunications company in orde...
Bhavani Raskutti, Alan Herschtal