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» Computer game design: Opportunities for successful learning
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CHI
2000
ACM
15 years 2 months ago
Tradeoffs in displaying peripheral information
Peripheral information is information that is not central to a person’s current task, but provides the person the opportunity to learn more, to do a better job, or to keep track...
Paul P. Maglio, Christopher S. Campbell
LCTRTS
2007
Springer
15 years 3 months ago
Integrated CPU and l2 cache voltage scaling using machine learning
Embedded systems serve an emerging and diverse set of applications. As a result, more computational and storage capabilities are added to accommodate ever more demanding applicati...
Nevine AbouGhazaleh, Alexandre Ferreira, Cosmin Ru...
ITICSE
2005
ACM
15 years 3 months ago
Teaching programming and language concepts using LEGOs
concepts more concrete. The method has two main learning outcomes: • Language Specification – The goal of the assignment is to be able to build LEGO® creations on a standard g...
Cynthia S. Hood, Dennis J. Hood

Lecture Notes
4961views
16 years 7 months ago
The Relational Data Model, Normalisation and effective Database Design
I have been designing and building applications, including the databases used by those applications, for several decades now. I have seen similar problems approached by different d...
Tony Marston
CSCW
2010
ACM
15 years 6 months ago
Social use of computer-mediated communication by adults on the autism spectrum
The defining characteristics of autism, including difficulty with nonverbal cues and need for structure, and the defining characteristics of computer-mediated communication (CMC),...
Moira Burke, Robert Kraut, Diane Williams