Sciweavers

448 search results - page 78 / 90
» Computer game design: Opportunities for successful learning
Sort
View
ML
2010
ACM
119views Machine Learning» more  ML 2010»
14 years 8 months ago
A cooperative coevolutionary algorithm for instance selection for instance-based learning
This paper presents a cooperative evolutionary approach for the problem of instance selection for instance based learning. The presented model takes advantage of one of the most r...
Nicolás García-Pedrajas, Juan Antoni...
WMTE
2006
IEEE
15 years 3 months ago
Handheld-Mediated Communication to Support the Effective Sharing of Meaning in Joint Activity
This paper reports the results of a laboratory study of a proposed solution to the problem of coordinating entry into collaborative activity while protecting the privacy and contr...
Kibum Kim, Deborah G. Tatar, Steve R. Harrison
89
Voted
SIGCSE
2005
ACM
156views Education» more  SIGCSE 2005»
15 years 3 months ago
Experiences teaching operating systems using virtual platforms and linux
Operating system courses teach students much more when they provide hands-on kernel-level project experience with a real operating system. However, enabling a large class of stude...
Jason Nieh, Chris Vaill
ACMACE
2006
ACM
15 years 3 months ago
How real should virtual characters be?
In recent years 3D virtual characters have become more common in desktop interfaces, particularly in gaming and entertainment applications. In this paper we describe how augmented...
Daniel Wagner, Mark Billinghurst, Dieter Schmalsti...
CHI
1999
ACM
15 years 2 months ago
Interactive 3D Sound Hyperstories for Blind Children
Interactive software is currently used for learning and entertainment purposes. This type of software is not very common among blind children because most computer games and elect...
Mauricio Lumbreras, Jaime Sánchez