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» Computer game-flow design
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CHI
1995
ACM
15 years 4 months ago
Hyperbolic user interfaces for computer aided architectural design
Volkmar Hovestadt, Oliver Gramberg, Oliver Deussen
77
Voted
CIE
2006
Springer
15 years 19 days ago
Computer game-flow design
Mark John Taylor, David Gresty, M. Baskett
104
Voted
TE
2010
104views more  TE 2010»
14 years 7 months ago
Integrating Asynchronous Digital Design Into the Computer Engineering Curriculum
Abstract--As demand increases for circuits with higher performance, higher complexity, and decreased feature size, asynchronous (clockless) paradigms will become more widely used i...
Scott C. Smith, Waleed Al-Assadi, Jia Di
92
Voted
ECBS
1996
IEEE
93views Hardware» more  ECBS 1996»
15 years 4 months ago
A Methodology for Designing and Dimensioning Critical Complex Computing Systems
It is widely recognized that real-time,fault-tolerant and distributed computing technologies play a key role in the deployment of many current andfuture (civilian or Defense) crit...
Gérard Le Lann
105
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CII
2006
324views more  CII 2006»
15 years 19 days ago
Computer aided parametric design for 3D tire mold production
This paper presents a parametric design system for 3D tire mold production. Tire grooves commonly used in the current industry are classified according to their modeling procedure...
Chih-Hsing Chu, Mu-Chi Song, Vincent C. S. Luo