We describe an improved, anatomically based approach to modeling and animating animals. Underlying muscles, bones, and generalized tissue are modeled as triangle meshes or ellipso...
We propose a compact, dimension-independent data structure for manifold, non-manifold and non-regular simplicial complexes, that we call the Generalized Indexed Data structure wit...
The problem of computer treatment of notations for writing sign languages has seen some approaches in recent years, all of them, based on hard to use bitmap standard graphical for...
A covering array CA(N; t, k, v) is an N ? k array such that every N ? t sub-array contains all t-tuples from v symbols at least once, where t is the strength of the array. Coverin...
Charles J. Colbourn, Sosina Martirosyan, Tran van ...
The GPU leverages SIMD efficiency when shading because it rasterizes a triangle at a time, running the same shader on all of its fragments. Ray tracing sacrifices this shader cohe...
Jared Hoberock, Victor Lu, Yuntao Jia, John C. Har...