Sciweavers

20745 search results - page 3979 / 4149
» Computer graphics for all
Sort
View
MOBICOM
2004
ACM
15 years 3 months ago
End-to-end performance and fairness in multihop wireless backhaul networks
Wireless IEEE 802.11 networks in residences, small businesses, and public “hot spots” typically encounter the wireline access link (DSL, cable modem, T1, etc.) as the slowest ...
Violeta Gambiroza, Bahareh Sadeghi, Edward W. Knig...
111
Voted
MOBIHOC
2004
ACM
15 years 3 months ago
A message ferrying approach for data delivery in sparse mobile ad hoc networks
Mobile Ad Hoc Networks (MANETs) provide rapidly deployable and self-configuring network capacity required in many critical applications, e.g., battlefields, disaster relief and ...
Wenrui Zhao, Mostafa H. Ammar, Ellen W. Zegura
MSWIM
2004
ACM
15 years 3 months ago
Mobile dynamic content distribution networks
Mobile networks are becoming increasingly popular as a means for distributing information to a large number of users. In comparison to wired networks, mobile networks are distingu...
Wagner Moro Aioffi, Geraldo Robson Mateus, Jussara...
NETGAMES
2004
ACM
15 years 3 months ago
Lightweight QoS-support for networked mobile gaming
In this paper, we present an approach to provide Quality of Service (QoS) for networked mobile gaming. In order to examine the QoS requirements of mobile games, we ported a simple...
Marcel Busse, Bernd Lamparter, Martin Mauve, Wolfg...
91
Voted
PLDI
2004
ACM
15 years 3 months ago
Kill-safe synchronization abstractions
e Synchronization Abstractions “Well, it just so happens that your friend here is only mostly dead. There’s a big difference between mostly dead and all dead.” – Miracle Ma...
Matthew Flatt, Robert Bruce Findler
« Prev « First page 3979 / 4149 Last » Next »