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» Computer graphics identification using genetic algorithm
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149
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CGI
2001
IEEE
15 years 7 months ago
Hardware-Accelerated Rendering of Antialiased Shadows with Shadow Maps
We present a hardware-accelerated method for rendering high quality, antialiased shadows using the shadow map approach. Instead of relying on dedicated hardware support for shadow...
Stefan Brabec, Hans-Peter Seidel
136
Voted
GECCO
2005
Springer
137views Optimization» more  GECCO 2005»
15 years 9 months ago
Constant generation for the financial domain using grammatical evolution
This study reports the work to date on the analysis of different methodologies for constant creation with the aim of applying the most advantageous method to the dynamic real wor...
Ian Dempsey
140
Voted
WCE
2007
15 years 4 months ago
Image Enhancement Using Particle Swarm Optimization
Abstract—Applications of the Particle Swarm Optimization (PSO) to solve image processing problem with a reference to a new automatic enhancement technique based on real-coded par...
Malik Braik, Alaa F. Sheta, Aladdin Ayesh
149
Voted
SGP
2004
15 years 6 months ago
Shape Segmentation Using Local Slippage Analysis
We propose a method for segmentation of 3D scanned shapes into simple geometric parts. Given an input point cloud, our method computes a set of components which possess one or mor...
Natasha Gelfand, Leonidas J. Guibas
123
Voted
SIGGRAPH
2000
ACM
15 years 8 months ago
Computer modelling of fallen snow
In this paper, we present a new model of snow accumulation and stability for computergraphics. Our contribution is divided into two major components, each essential for modelling ...
Paul Fearing