We present a hardware-accelerated method for rendering high quality, antialiased shadows using the shadow map approach. Instead of relying on dedicated hardware support for shadow...
This study reports the work to date on the analysis of different methodologies for constant creation with the aim of applying the most advantageous method to the dynamic real wor...
Abstract—Applications of the Particle Swarm Optimization (PSO) to solve image processing problem with a reference to a new automatic enhancement technique based on real-coded par...
We propose a method for segmentation of 3D scanned shapes into simple geometric parts. Given an input point cloud, our method computes a set of components which possess one or mor...
In this paper, we present a new model of snow accumulation and stability for computergraphics. Our contribution is divided into two major components, each essential for modelling ...