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» Computer graphics identification using genetic algorithm
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ALIFE
2011
14 years 7 months ago
Interactive Evolution of Camouflage
This paper presents an abstract computation model of the evolution of camouflage in nature. The 2d model uses evolved textures for prey, a background texture representing the envi...
Craig Reynolds
ICCV
2005
IEEE
16 years 5 months ago
Probabilistic Contour Extraction Using Hierarchical Shape Representation
In this paper, we address the issue of extracting contour of the object with a specific shape. A hierarchical graphical model is proposed to represent shape variations. A complex ...
Xin Fan, Chun Qi, Dequn Liang, Hua Huang
271
Voted
TOG
2012
582views Communications» more  TOG 2012»
13 years 6 months ago
Synthesis of detailed hand manipulations using contact sampling
Capturing human activities that involve both gross full-body motion and detailed hand manipulation of objects is challenging for standard motion capture systems. We introduce a ne...
Yuting Ye, C. Karen Liu
138
Voted
PPSN
2004
Springer
15 years 9 months ago
Evolution of Voronoi-Based Fuzzy Controllers
A fuzzy controller is usually designed by formulating the knowledge of a human expert into a set of linguistic variables and fuzzy rules. One of the most successful methods to auto...
Carlos Kavka, Marc Schoenauer
103
Voted
SIGGRAPH
2000
ACM
15 years 8 months ago
Computer-generated pen-and-ink illustration of trees
We present a method for automatically rendering pen-and-ink illustrations of trees. A given 3-d tree model is illustrated by the tree and a visual representation of the foliage us...
Oliver Deussen, Thomas Strothotte