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» Computer graphics identification using genetic algorithm
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3DPVT
2004
IEEE
116views Visualization» more  3DPVT 2004»
15 years 6 months ago
Real-Time, Accurate Depth of Field using Anisotropic Diffusion and Programmable Graphics Cards
Computer graphics cameras lack the finite Depth of Field (DOF) present in real world ones. This results in all objects being rendered sharp regardless of their depth, reducing the...
Marcelo Bertalmío, Pere Fort, Daniel S&aacu...
127
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ISPAN
2002
IEEE
15 years 7 months ago
A New Parallel Genetic Algorithm
One problem of propagating the globally fittest individual via neighbourhood evolving in both island model and cellular model of existing parallel genetic algorithms (PGA) is that...
Ling Tan, David Taniar, Kate A. Smith
BMCBI
2007
139views more  BMCBI 2007»
15 years 2 months ago
XSTREAM: A practical algorithm for identification and architecture modeling of tandem repeats in protein sequences
Background: Biological sequence repeats arranged in tandem patterns are widespread in DNA and proteins. While many software tools have been designed to detect DNA tandem repeats (...
Aaron M. Newman, James B. Cooper
DCC
2008
IEEE
16 years 1 months ago
List Update Algorithms for Data Compression
List update algorithms have been widely used as subroutines
Alejandro López-Ortiz, J. Ian Munro, Reza D...
ICCV
2009
IEEE
16 years 7 months ago
Modelling Activity Global Temporal Dependencies using Time Delayed Probabilistic Graphical Model
We present a novel approach for detecting global behaviour anomalies in multiple disjoint cameras by learning time delayed dependencies between activities cross camera views. Sp...
Chen Change Loy, Tao Xiang and Shaogang Gong