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96
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IPPS
2007
IEEE
15 years 7 months ago
A Semi-Distributed Axiomatic Game Theoretical Mechanism for Replicating Data Objects in Large Distributed Computing Systems
Replicating data objects onto servers across a system can alleviate access delays. The selection of data objects and servers requires solving a constraint optimization problem, wh...
Samee Ullah Khan, Ishfaq Ahmad
FUN
2010
Springer
293views Algorithms» more  FUN 2010»
15 years 5 months ago
Computational Complexity of Two-Dimensional Platform Games
Abstract. We analyze the computational complexity of various twodimensional platform games. We identify common properties of these games that allow us to state several meta-theorem...
Michal Forisek
216
Voted

Book
3743views
16 years 10 months ago
Image processing and data analysis: The multiscale approach
"There is a very large literature on the theoretical underpinnings of the wavelet transform. However, theory must be complemented with a significant amount of practical work...
Jean-Luc Starck, Fionn Murtagh, Albert Bijaoui
124
Voted
HICSS
2008
IEEE
129views Biometrics» more  HICSS 2008»
15 years 7 months ago
Understanding Development and Usage of Social Networking Sites: The Social Software Performance Model
Social networking sites such as MySpace and Facebook thrive on energetic social interaction, but the factors that assure this are not well understood. There is a lack of theory th...
Catherine Dwyer, Starr Roxanne Hiltz, George Widme...
82
Voted
LICS
2008
IEEE
15 years 7 months ago
The Quest for a Logic Capturing PTIME
The question of whether there is a logic that captures polynomial time is the central open problem in descriptive complexity theory. In my talk, I will review the question and the...
Martin Grohe