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ATAL
2009
Springer
15 years 7 months ago
Learning equilibria in repeated congestion games
While the class of congestion games has been thoroughly studied in the multi-agent systems literature, settings with incomplete information have received relatively little attenti...
Moshe Tennenholtz, Aviv Zohar
TCS
2010
14 years 11 months ago
CSP duality and trees of bounded pathwidth
We study non-uniform constraint satisfaction problems definable in monadic Datalog stratified by the use of non-linearity. We show how such problems can be described in terms of...
Catarina Carvalho, Víctor Dalmau, Andrei A....
110
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CAD
2007
Springer
15 years 20 days ago
A formal theory for estimating defeaturing-induced engineering analysis errors
Defeaturing is a popular CAD/ CAE simplification technique where ‘small or irrelevant features’ are suppressed within a CAD model for speeding-up downstream processes, especia...
Sankara Hari Gopalakrishnan, Krishnan Suresh
143
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Source Code
1499views
16 years 8 months ago
Bullet - 3D Game Multiphysics Library
Bullet 3D Game is a modular extendible C++ Multiphysics Library that provides the state of the art collision detection, soft body, and rigid body dynamics.
STTT
2010
194views more  STTT 2010»
14 years 7 months ago
Data-abstraction refinement: a game semantic approach
traction Refinement: A Game Semantic Approach Adam Bakewell2 , Aleksandar Dimovski1 , Dan R. Ghica2 , Ranko Lazi
Adam Bakewell, Aleksandar Dimovski, Dan R. Ghica, ...