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107
Voted
PG
2007
IEEE
15 years 6 months ago
Fogshop: Real-Time Design and Rendering of Inhomogeneous, Single-Scattering Media
We describe a new, analytic approximation to the airlight integral from scattering media whose density is modeled as a sum of Gaussians. The approximation supports real-time rende...
Kun Zhou, Qiming Hou, Minmin Gong, John Snyder, Ba...
77
Voted
APCHI
1998
IEEE
15 years 4 months ago
A Framework for Event-Driven Demonstration based on the Java Toolkit
An event-driven demonstration is to show the behavior of an application by re-executing the captured events. It is used to provide help regarding how an application works because ...
Motoki Miura, Jiro Tanaka

Publication
4052views
17 years 1 months ago
On the Extraction of Curve Skeletons using Gradient Vector Flow
In this paper, we propose a new variational framework for computing continuous curve skeletons from discrete objects that are suitable for structural shape representation. We have...
M. Sabry Hassouna, Aly A. Farag
207
Voted
AUGHUMAN
2011
14 years 7 months ago
Full body interaction for serious games in motor rehabilitation
Serious games and especially their use in healthcare applications are an active and rapidly growing area of research. A key aspect of games in rehabilitation is 3D input. In this ...
Christian Schönauer, Thomas Pintaric, Hannes ...
TOG
2012
582views Communications» more  TOG 2012»
13 years 3 months ago
Synthesis of detailed hand manipulations using contact sampling
Capturing human activities that involve both gross full-body motion and detailed hand manipulation of objects is challenging for standard motion capture systems. We introduce a ne...
Yuting Ye, C. Karen Liu