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AIIDE
2008
15 years 7 months ago
Logical Agents for Language and Action
Game developers are faced with the difficult task of creating non-player characters with convincing behavior. This commonly involves an exhaustive specification of their actions i...
Martin Magnusson, Patrick Doherty
147
Voted
LREC
2010
196views Education» more  LREC 2010»
15 years 6 months ago
HIFI-AV: An Audio-visual Corpus for Spoken Language Human-Machine Dialogue Research in Spanish
In this paper, we describe a new multi-purpose audio-visual database on the context of speech interfaces for controlling household electronic devices. The database comprises speec...
Fernando F. Fernández-Martínez, Juan...
132
Voted
ECIS
2003
15 years 6 months ago
E-learning and SMEs: do demand and supply speak the same language?
This paper reports on research-in-progress designed to understand adoption and diffusion of e-learning (EL) among small and medium-sized enterprises (SMEs) in northern Italy. The ...
Paola Bielli, Jane E. Klobas
UMUAI
2010
105views more  UMUAI 2010»
15 years 3 months ago
Towards personality-based user adaptation: psychologically informed stylistic language generation
Conversation is an essential component of social behavior, one of the primary means by which humans express intentions, beliefs, emotions, attitudes and personality. Thus the deve...
François Mairesse, Marilyn A. Walker
TSD
2009
Springer
15 years 11 months ago
Transcription of Catalan Broadcast Conversation
The paper describes aspects, methods and results of the development of an automatic transcription system for Catalan broadcast conversation by means of speech recognition. Emphasi...
Henrik Schulz, José A. R. Fonollosa, David ...