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CE
2008
86views more  CE 2008»
14 years 10 months ago
Computer game design: Opportunities for successful learning
Developing children as successful learners is a key aim of A Curriculum for Excellence in Scotland. This paper presents qualitative results from an eight week exploratory field st...
Judy Robertson, Cathrin Howells
SIGCSE
2002
ACM
218views Education» more  SIGCSE 2002»
14 years 9 months ago
Participatory design in a human-computer interaction course: teaching ethnography methods to computer scientists
Empirical evidence shows the ability for computer technology to deliver on its promises of enhancing our quality of life relies on how well the application fits our understanding ...
Jerry B. Weinberg, Mary L. Stephen
OZCHI
2009
ACM
15 years 4 months ago
Towards an ethical interaction design: the issue of including stakeholders in law-enforcement software development
In the public sector (particularly in the UK in light of recent reforms i.e. the Local Government Act 2000, etc.) a greater degree of accountability and public involvement or inte...
Patrick G. Watson, Penny Duquenoy, Margaret Brenna...
TIT
2010
107views Education» more  TIT 2010»
14 years 4 months ago
Information inequalities for joint distributions, with interpretations and applications
Upper and lower bounds are obtained for the joint entropy of a collection of random variables in terms of an arbitrary collection of subset joint entropies. These inequalities gene...
Mokshay M. Madiman, Prasad Tetali
CANDC
2009
ACM
15 years 4 months ago
Cultivating creativity in tangible interaction design
As part of a larger team developing collaborations between computing and the arts, the co-authors created a general education undergraduate course, Tangible Interaction Design. We...
Fred G. Martin, Karen E. Roehr