In this paper, we consider the problem of scheduling independent identical tasks on heterogeneous processors where communication times and processing times are different. We assum...
Real-time systems usually operate in an environment that changes continuously. These changes cause the performance of the system to vary during run time. An allocation of resource...
We associate a CNF-formula to every instance of the mean-payoff game problem in such a way that if the value of the game is non-negative the formula is satisfiable, and if the va...
Multiple description lattice vector quantization (MDLVQ) is a technique for two-channel multiple description coding. We observe that MDLVQ, in the form introduced by Servetto, Vai...
Jonathan A. Kelner, Vivek K. Goyal, Jelena Kovacev...
We present a preprocessing algorithm and run-time system for rendering 3D geometric models at a guaranteed frame rate. Our approach trades off space for frame rate by using images...