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IJCV
2007
120views more  IJCV 2007»
14 years 9 months ago
Projective Visual Hulls
This article presents a novel method for computing the visual hull of a solid bounded by a smooth surface and observed by a finite set of cameras. The visual hull is the intersect...
Svetlana Lazebnik, Yasutaka Furukawa, Jean Ponce
SI3D
2010
ACM
15 years 2 months ago
Epipolar sampling for shadows and crepuscular rays in participating media with single scattering
Scattering in participating media, such as fog or haze, generates volumetric lighting effects known as crepuscular or god rays. Rendering such effects greatly enhances the realism...
Thomas Engelhardt, Carsten Dachsbacher
IMR
2003
Springer
15 years 2 months ago
A Mesh Warping Algorithm Based on Weighted Laplacian Smoothing
We present a new mesh warping algorithm for tetrahedral meshes based upon weighted laplacian smoothing. We start with a 3D domain which is bounded by a triangulated surface mesh a...
Suzanne M. Shontz, Stephen A. Vavasis
ACCV
2010
Springer
14 years 4 months ago
Towards Full 3D Helmholtz Stereovision Algorithms
Helmholtz stereovision methods are limited to binocular stereovision or depth maps reconstruction. In this paper, we extend these methods to recover the full 3D shape of the object...
Amaël Delaunoy, Emmanuel Prados, Peter N. Bel...
VISUALIZATION
1998
IEEE
15 years 1 months ago
Interpolation of triangle hierarchies
We consider interpolation between keyframe hierarchies. We impose a set of weak constraints that allows smooth interpolation between two keyframe hierarchies in an animation or, m...
Axel Friedrich, Konrad Polthier, Markus Schmies