Sciweavers

413 search results - page 64 / 83
» Computing Distances between Surfaces Using Line Geometry
Sort
View
COMGEO
2000
ACM
14 years 9 months ago
Fast and accurate collision detection for haptic interaction using a three degree-of-freedom force-feedback device
We present a fast and accurate collision detection algorithm for haptic interaction with polygonal models. Given a model, we pre-compute a hybrid hierarchical representation, cons...
Arthur D. Gregory, Ming C. Lin, Stefan Gottschalk,...
DAGSTUHL
2010
14 years 11 months ago
CSG Operations of Arbitrary Primitives with Interval Arithmetic and Real-Time Ray Casting
We apply Knoll et al.'s algorithm [9] to interactively ray-cast constructive solid geometry (CSG) objects of arbitrary primitives represented as implicit functions. Whereas m...
Younis Hijazi, Aaron Knoll, Mathias Schott, Andrew...
ISMIR
2004
Springer
124views Music» more  ISMIR 2004»
15 years 3 months ago
A Comparison of Rhythmic Similarity Measures
Measuring the similarity between rhythms is a fundamental problem in computational music theory, with many applications such as music information retrieval and copyright infringem...
Godfried T. Toussaint
SMA
2005
ACM
239views Solid Modeling» more  SMA 2005»
15 years 3 months ago
Bender: a virtual ribbon for deforming 3D shapes in biomedical and styling applications
In contrast to machined mechanical parts, the 3D shapes encountered in biomedical or styling applications contain many tubular parts, protrusions, engravings, embossings, folds, a...
Ignacio Llamas, Alexander Powell, Jarek Rossignac,...
65
Voted
ICRA
2007
IEEE
158views Robotics» more  ICRA 2007»
15 years 3 months ago
Mini-SLAM: Minimalistic Visual SLAM in Large-Scale Environments Based on a New Interpretation of Image Similarity
— This paper presents a vision-based approach to SLAM in large-scale environments with minimal sensing and computational requirements. The approach is based on a graphical repres...
Henrik Andreasson, Tom Duckett, Achim J. Lilientha...