Parameterization of discrete surfaces is a fundamental and widely-used operation in graphics, required, for instance, for texture mapping or remeshing. As 3D data becomes more and...
This paper describes an efficient 3D modeling method from 3D range data-sets that is utilizing range data segmentation. Our algorithm starts with a set of unregistered 3D range sc...
As many 3D on-line games appear, there is an increased need for simple and efficient techniques to create many new faces. This paper presents a new algorithm to composite 3D faces ...
We present an algorithm that extracts curves from a set of edgels within a specific class in a decreasing order of their ``length''. The algorithm inherits the perceptual...
The problem of counting specified combinations of a given set of variables arises in many statistical and data mining applications. To solve this problem, we introduce the PDtree...
Chad Scherrer, Nathaniel Beagley, Jarek Nieplocha,...