Sciweavers

2357 search results - page 106 / 472
» Computing Refactorings of Behavior Models
Sort
View
P2P
2007
IEEE
146views Communications» more  P2P 2007»
15 years 11 months ago
Modelling Real P2P Networks: The Effect of Altruism
We develop a model of the interaction of rational peers in an incentive-free Peer-to-Peer (P2P) network and use game theoretic analysis to derive results about peer and network be...
Dimitrios K. Vassilakis, Vasilis Vassalos
ICCS
2005
Springer
15 years 10 months ago
Integrating Fire, Structure and Agent Models
Abstract. A state-of-the-art integrated environment was created to study interaction among fire, structure and agent models in a fire evacuation from a typical office building. For...
Alok R. Chaturvedi, S. A. Filatyev, J. P. Gore, A....
125
Voted
NETGAMES
2003
ACM
15 years 10 months ago
Modeling player session times of on-line games
One of the most important aspects in determining the global traffic characteristics of on-line games is to model the traffic behavior of the client. While modeling the client ON-O...
Francis Chang, Wu-chang Feng
151
Voted
NN
2008
Springer
169views Neural Networks» more  NN 2008»
15 years 4 months ago
Modeling a flexible representation machinery of human concept learning
dely acknowledged that categorically organized abstract knowledge plays a significant role in high-order human cognition. Yet, there are many unknown issues about the nature of ho...
Toshihiko Matsuka, Yasuaki Sakamoto, Arieta Chouch...
ICSOC
2010
Springer
15 years 3 months ago
Service Discovery Using Communication Fingerprints
A request to a service registry must be answered with a service that fits in several regards, including semantic compatibility, non-functional compatibility, and interface compati...
Olivia Oanea, Jan Sürmeli, Karsten Wolf