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» Computing Robustness and Persistence for Images
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ICCV
2009
IEEE
16 years 2 months ago
Complete Multi-View Reconstruction of Dynamic Scenes from Probabilistic Fusion of Narrow and Wide Baseline Stereo
This paper presents a novel approach to achieve accurate and complete multi-view reconstruction of dynamic scenes (or 3D videos). 3D videos consist in sequences of 3D models in mot...
Tony Tung, Shohei Nobuhara, Takashi Matsuyama
CVPR
2007
IEEE
16 years 1 months ago
Towards Scalable Representations of Object Categories: Learning a Hierarchy of Parts
This paper proposes a novel approach to constructing a hierarchical representation of visual input that aims to enable recognition and detection of a large number of object catego...
Sanja Fidler, Ales Leonardis
EUROGRAPHICS
2010
Eurographics
15 years 6 months ago
Articulated Billboards for Video-based Rendering
We present a novel representation and rendering method for free-viewpoint video of human characters based on multiple input video streams. The basic idea is to approximate the art...
Marcel Germann, Alexander Hornung, Richard Keiser,...
SMILE
2000
Springer
15 years 3 months ago
A Progressive Scheme for Stereo Matching
Brute-forcedensematchingisusuallynotsatisfactorybecausethesame search range is used for the entire image, yielding potentially many false matches. In this paper, we propose a progr...
Zhengyou Zhang, Ying Shan
DAGSTUHL
2010
15 years 1 months ago
CSG Operations of Arbitrary Primitives with Interval Arithmetic and Real-Time Ray Casting
We apply Knoll et al.'s algorithm [9] to interactively ray-cast constructive solid geometry (CSG) objects of arbitrary primitives represented as implicit functions. Whereas m...
Younis Hijazi, Aaron Knoll, Mathias Schott, Andrew...