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» Computing Spatial Similarity by Games
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COSIT
2003
Springer
94views GIS» more  COSIT 2003»
15 years 5 months ago
Testing the First Law of Cognitive Geography on Point-Display Spatializations
Abstract. Spatializations are computer visualizations in which nonspatial information is depicted spatially. Spatializations of large databases commonly use distance as a metaphor ...
Daniel R. Montello, Sara Irina Fabrikant, Marco Ru...
NETGAMES
2003
ACM
15 years 5 months ago
Spatial principles of level-design in multi-player first-person shooters
: This paper outlines the basic spatial principles of level design in multi-player first-person shooters with special reference to Counterstrike, basing itself on experiment, analy...
Christian Güttler, Troels Degn Johansson
86
Voted
CHI
2004
ACM
16 years 4 days ago
The usability of massively multiplayer online roleplaying games: designing for new users
This study examines the usability challenges faced by new players of massively multiplayer online role-playing games (MMORPGs), one of the fastest-growing segments of the video ga...
Steve Cornett
68
Voted
CHI
2009
ACM
16 years 10 days ago
In CMC we trust: the role of similarity
This paper examines how different forms of linguistic similarity in a text-chat environment relate to the establishment of interpersonal trust. Sixty-two pairs played an iterative...
Lauren E. Scissors, Alastair J. Gill, Kathleen Ger...
DIS
2010
Springer
14 years 10 months ago
ESTATE: Strategy for Exploring Labeled Spatial Datasets Using Association Analysis
Abstract. We propose an association analysis-based strategy for exploration of multi-attribute spatial datasets possessing naturally arising classification. Proposed strategy, EST...
Tomasz F. Stepinski, Josue Salazar, Wei Ding 0003,...