: We propose a location-service to assist location-based routing protocols, realised through our Associativity-Based Clustering protocol. The main goal of our scheme, which employs...
Quality of service for high-bandwidth or delay-sensitive applications in the Internet, such as streaming media and online games, can be significantly improved by replicating serv...
We are developing a distributed architecture for massivelymultiplayer games. In this paper, we focus on designing a low-latency event ordering protocol, called NEO, for this archi...
Chris GauthierDickey, Daniel Zappala, Virginia Mar...
This paper is motivated by the problem of poor searching efficiency in decentralized peer-to-peer file-sharing systems. We solve the searching problem by considering and modeling t...
Xuezheng Liu, Guangwen Yang, Jinfeng Hu, Ming Chen...
Abstract. This paper proposes a new approach to detecting aggregated anomalous events by correlating host file system changes across space and time. Our approach is based on a key...
Yinglian Xie, Hyang-Ah Kim, David R. O'Hallaron, M...