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» Computing Visual Attention from Scene Depth
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3DPVT
2004
IEEE
116views Visualization» more  3DPVT 2004»
15 years 1 months ago
Real-Time, Accurate Depth of Field using Anisotropic Diffusion and Programmable Graphics Cards
Computer graphics cameras lack the finite Depth of Field (DOF) present in real world ones. This results in all objects being rendered sharp regardless of their depth, reducing the...
Marcelo Bertalmío, Pere Fort, Daniel S&aacu...
113
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CVPR
2009
IEEE
16 years 4 months ago
LidarBoost: Depth Superresolution for ToF 3D Shape Scanning
Depth maps captured with time-of-flight cameras have very low data quality: the image resolution is rather limited and the level of random noise contained in the depth maps is v...
Sebastian Schuon (Stanford University), Christian ...
ICCV
2009
IEEE
1735views Computer Vision» more  ICCV 2009»
16 years 2 months ago
Coded Aperture Pairs for Depth From Defocus
The classical approach to depth from defocus uses two images taken with circular apertures of different sizes. We show in this paper that the use of a circular aperture severely...
Changyin Zhou, Stephen Lin, Shree Nayar
CVPR
2005
IEEE
15 years 11 months ago
Bayesian 3D Modeling from Images Using Multiple Depth Maps
This paper addresses the problem of reconstructing the geometry and color of a Lambertian scene, given some fully calibrated images acquired with wide baselines. In order to compl...
Pau Gargallo, Peter F. Sturm
CVPR
2008
IEEE
15 years 11 months ago
Extrinsic and depth calibration of ToF-cameras
Recently, ToF-cameras have attracted attention because of their ability to generate a full 21 2 D depth image at video frame rates. Thus, ToF-cameras are suitable for real-time 3D...
Stefan Fuchs, Gerd Hirzinger