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» Computing Visual Attention from Scene Depth
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98
Voted
ICRA
2010
IEEE
222views Robotics» more  ICRA 2010»
14 years 11 months ago
Pose estimation in heavy clutter using a multi-flash camera
We propose a novel solution to object detection, localization and pose estimation with applications in robot vision. The proposed method is especially applicable when the objects ...
Ming-Yu Liu, Oncel Tuzel, Ashok Veeraraghavan, Ram...
SMA
1995
ACM
190views Solid Modeling» more  SMA 1995»
15 years 4 months ago
Creating solid models from single 2D sketches
We describe a method of constructing a B-rep solid model from a single hidden-line removed sketch view of a 3D object. The main steps of our approach are as follows. The sketch is...
Ian J. Grimstead, Ralph R. Martin
CVPR
2009
IEEE
16 years 5 months ago
Distributed Volumetric Scene Geometry Reconstruction With a Network of Distributed Smart Cameras
Central to many problems in scene understanding based on using a network of tens, hundreds or even thousands of randomly distributed cameras with on-board processing and wireless c...
Shubao Liu, Kongbin Kang, Jean-Philippe Tarel and ...
120
Voted
SI3D
2010
ACM
15 years 7 months ago
Volumetric obscurance
Obscurance and Ambient Occlusion (AO) are popular techniques in both film and games that model how ambient light is shadowed. While it is largely a solved problem for static scen...
Bradford James Loos, Peter-Pike Sloan
117
Voted
APGV
2004
ACM
145views Visualization» more  APGV 2004»
15 years 6 months ago
Conveying three-dimensional shape with texture
Studies have shown that although shading can give an image a ”natural” look and is an important shape cue, visual perception of surface shape from shading only is severely lim...
Sunghee Kim, Haleh Hagh-Shenas, Victoria Interrant...