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» Computing Visual Attention from Scene Depth
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125
Voted
ICRA
2010
IEEE
222views Robotics» more  ICRA 2010»
15 years 2 months ago
Pose estimation in heavy clutter using a multi-flash camera
We propose a novel solution to object detection, localization and pose estimation with applications in robot vision. The proposed method is especially applicable when the objects ...
Ming-Yu Liu, Oncel Tuzel, Ashok Veeraraghavan, Ram...
151
Voted
SMA
1995
ACM
190views Solid Modeling» more  SMA 1995»
15 years 7 months ago
Creating solid models from single 2D sketches
We describe a method of constructing a B-rep solid model from a single hidden-line removed sketch view of a 3D object. The main steps of our approach are as follows. The sketch is...
Ian J. Grimstead, Ralph R. Martin
210
Voted
CVPR
2009
IEEE
16 years 7 months ago
Distributed Volumetric Scene Geometry Reconstruction With a Network of Distributed Smart Cameras
Central to many problems in scene understanding based on using a network of tens, hundreds or even thousands of randomly distributed cameras with on-board processing and wireless c...
Shubao Liu, Kongbin Kang, Jean-Philippe Tarel and ...
150
Voted
SI3D
2010
ACM
15 years 10 months ago
Volumetric obscurance
Obscurance and Ambient Occlusion (AO) are popular techniques in both film and games that model how ambient light is shadowed. While it is largely a solved problem for static scen...
Bradford James Loos, Peter-Pike Sloan
137
Voted
APGV
2004
ACM
145views Visualization» more  APGV 2004»
15 years 9 months ago
Conveying three-dimensional shape with texture
Studies have shown that although shading can give an image a ”natural” look and is an important shape cue, visual perception of surface shape from shading only is severely lim...
Sunghee Kim, Haleh Hagh-Shenas, Victoria Interrant...