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» Computing a Representation of the Local Environment
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SI3D
1995
ACM
15 years 8 months ago
Visual Navigation of Large Environments Using Textured Clusters
A visual navigation system is described which uses texture mapped primitives to represent clusters of objects to maintain high and approximately constant frame rates. In cases whe...
Paulo W. C. Maciel, Peter Shirley
JSSPP
2005
Springer
15 years 10 months ago
Workload Analysis of a Cluster in a Grid Environment
With Grids, we are able to share computing resources and to provide for scientific communities a global transparent access to local facilities. In such an environment the problems...
Emmanuel Medernach
ICCCN
2008
IEEE
15 years 11 months ago
Clique-Based Location Estimations for Wireless Sensors in GPS-Free Environments
– In this paper we present a distributed, self-organizing, localization method for wireless sensors and a scheme for reducing position estimate errors by employing a novel concep...
Patryk Mazurkiewicz, Kin K. Leung
CVPR
2000
IEEE
16 years 6 months ago
A Formal Classification of 3D Medial Axis Points and Their Local Geometry
This paper proposes a novel hypergraph skeletal representation for 3D shape based on a formal derivation of the generic structure of its medial axis. By classifying each skeletal ...
Peter J. Giblin, Benjamin B. Kimia
ARCS
2005
Springer
15 years 10 months ago
Adaptive Object Acquisition
We propose an active vision system for object acquisition. The core of our approach is a reinforcement learning module which learns a strategy to scan an object. The agent moves a...
Gabriele Peters, Claus-Peter Alberts, Markus Bries...