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WD
2010
14 years 11 months ago
QoE estimation of a location-based mobile game using on-body sensors and QoS-related data
The scope of this paper is the interdisciplinary measurement and modeling methodology of Quality of Experience (QoE) when playing a mobile location-based massively multiplayer onli...
Adrian Juan Verdejo, Katrien De Moor, Istvan Ketyk...
SIGMOD
2012
ACM
224views Database» more  SIGMOD 2012»
13 years 4 months ago
Tiresias: the database oracle for how-to queries
How-To queries answer fundamental data analysis questions of the form: “How should the input change in order to achieve the desired output”. As a Reverse Data Management probl...
Alexandra Meliou, Dan Suciu
PARA
2000
Springer
15 years 5 months ago
GRISK: An Internet Based Search for K-Optimal Lattice Rules
Abstract. This paper describe the implementation and underlying philosophie of a large scale distributed computation of K-optimal lattice rules. The computation is huge correspondi...
Tor Sørevik, Jan Frode Myklebust
ISMAR
2005
IEEE
15 years 7 months ago
Butterfly Effect: An Augmented Reality Puzzle Game
Butterfly Effect is a 3D puzzle game using augmented reality. The key motivation was to create a game that leverages the structure of the physical world during gameplay without re...
Marleigh Norton, Blair MacIntyre
ITS
2010
Springer
130views Multimedia» more  ITS 2010»
15 years 6 months ago
Coordinate Geometry Learning Environment with Game-Like Properties
Mily’s World is a learning environment for coordinate geometry that has game-like properties, that is, elements of games that are engaging such as cover story, graphical represen...
Dovan Rai, Joseph E. Beck, Neil T. Heffernan