Sciweavers

4298 search results - page 722 / 860
» Computing at the top of the world
Sort
View
143
Voted
KES
2000
Springer
15 years 5 months ago
A context based approach to acquisition and utilization of personal knowledge for WWW browsing
: Our personal knowledge plays a vital role in our daily intellectual work. This paper proposes a method for acquiring and utilizing our personal knowledge in computer systems. We ...
Tom Takashiro, Hideaki Takeda
ICRA
1995
IEEE
188views Robotics» more  ICRA 1995»
15 years 5 months ago
Fast Approximation of Range Images by Triangular Meshes Generated through Adaptive Randomized Sampling
This paper describes and evaluates an efficient technique that allows the fast generation of 3D triangular meshes from range images avoiding optimization procedures. Such a tool ...
Miguel Angel García
125
Voted
AAAI
2008
15 years 4 months ago
Feature Selection for Activity Recognition in Multi-Robot Domains
In multi-robot settings, activity recognition allows a robot to respond intelligently to the other robots in its environment. Conditional random fields are temporal models that ar...
Douglas L. Vail, Manuela M. Veloso
AIIDE
2008
15 years 4 months ago
Hierarchical Petri Nets for Story Plots Featuring Virtual Humans
Petri Nets can be used for a retrospective analysis of a computer game story, for representing plots in serious games as well as for monitoring the course of the story, as recentl...
Daniel Balas, Cyril Brom, Adam Abonyi, Jakub Gemro...
AIIDE
2008
15 years 4 months ago
Logical Agents for Language and Action
Game developers are faced with the difficult task of creating non-player characters with convincing behavior. This commonly involves an exhaustive specification of their actions i...
Martin Magnusson, Patrick Doherty