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SIGGRAPH
1997
ACM
15 years 8 months ago
View-dependent refinement of progressive meshes
Level-of-detail (LOD) representations are an important tool for realtime rendering of complex geometric environments. The previously introduced progressive mesh representation def...
Hugues Hoppe
VCIP
2001
199views Communications» more  VCIP 2001»
15 years 5 months ago
Estimation of large-amplitude motion and disparity fields: application to intermediate view reconstruction
This paper describes a method for establishing dense correspondence between two images in a video sequence (motion) or in a stereo pair (disparity) in case of large displacements....
Moustapha Kardouchi, Janusz Konrad, Carlos V&aacut...
SIGECOM
2010
ACM
173views ECommerce» more  SIGECOM 2010»
15 years 4 months ago
Approximating pure nash equilibrium in cut, party affiliation, and satisfiability games
Cut games and party affiliation games are well-known classes of potential games. Schaffer and Yannakakis showed that computing pure Nash equilibrium in these games is PLScomplete....
Anand Bhalgat, Tanmoy Chakraborty, Sanjeev Khanna
BMCBI
2007
131views more  BMCBI 2007»
15 years 4 months ago
An improved method for identifying functionally linked proteins using phylogenetic profiles
Background: Phylogenetic profiles record the occurrence of homologs of genes across fully sequenced organisms. Proteins with similar profiles are typically components of protein c...
Shawn Cokus, Sayaka Mizutani, Matteo Pellegrini
ICCV
2009
IEEE
16 years 9 months ago
Light Field Video Stabilization
We describe a method for producing a smooth, stabilized video from the shaky input of a hand-held light field video camera— specifically, a small camera array. Traditional stab...
Brandon M. Smith, Li Zhang, Hailin Jin, Aseem Agar...
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