Building robots can be a tough job because the designer has to predict the interactions between the robot and the environment as well as to deal with them. One solution to cope the...
Technology mapping requires the unmapped logic network to be represented in terms of base functions, usually two-input NORs and inverters. Technology decomposition is the step tha...
Shashidhar Thakur, D. F. Wong, Shankar Krishnamoor...
The complexity and detail of geometric scenes that are used in today’s computer animated films and interactive games have reached a level where the manual creation by tradition...
In this paper, we present an integrated approach to synthesis and mapping to go beyond the combinatorial limit set up by the depth-optimal FlowMap algorithm. The new algorithm, na...
We propose a new and flexible hierarchical multibaseline stereo algorithm that features a non-uniform spatial decomposition of the disparity map. The visibility computation and r...