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79
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ICCV
2005
IEEE
15 years 11 months ago
When Does a Camera See Rain?
Rain produces sharp intensity fluctuations in images and videos, which degrade the performance of outdoor vision systems. These intensity fluctuations depend on various factors, s...
Kshitiz Garg, Shree K. Nayar
ICCV
1999
IEEE
15 years 11 months ago
Calibration of Hand-Held Camera Sequences for Plenoptic Modeling
In this contribution we focus on the calibration of very long image sequences from a hand-held camera that samples the viewing sphere of a scene. View sphere sampling is important...
Reinhard Koch, Marc Pollefeys, Benno Heigl, Luc J....
95
Voted
ECCV
2006
Springer
15 years 11 months ago
A Comparative Study of Energy Minimization Methods for Markov Random Fields
One of the most exciting advances in early vision has been the development of efficient energy minimization algorithms. Many early vision tasks require labeling each pixel with som...
Richard Szeliski, Ramin Zabih, Daniel Scharstein, ...
ECCV
1998
Springer
15 years 11 months ago
Shape Representations from Shading Primitives
Diffuse interreflections mean that surface shading and shape are related in ways that are difficult to untangle; in particular, distant and invisible surfaces may affect the shadi...
John A. Haddon, David A. Forsyth
76
Voted
CHI
2007
ACM
15 years 10 months ago
Shallow-depth 3d interaction: design and evaluation of one-, two- and three-touch techniques
On traditional tables, people frequently use the third dimension to pile, sort and store objects. However, while effective and informative for organization, this use of the third ...
Mark S. Hancock, M. Sheelagh T. Carpendale, Andy C...