In this paper we compare the affordances of presenting educational material on a tabletop display with presenting the same material using traditional paper handouts. Ten pairs of ...
Studies show that 14-to-40 year olds are spending more time at the computer and less time exercising. Using Contextual Design, our group tackled the challenge of motivating people...
Abstract. Much important evolutionary activity occurs in gene clusters, where a copy of a gene may be free to evolve new functions. Computational methods to extract evolutionary in...
Pervasive and location-based games are played in the real world rather than on the screen of a computer or mobile device. This makes them difficult to study. Since players move ar...
As internet technology develops, we transfer more and more physical activities into cyberspace. On the other hand, mobile technology frees the location of cyberspace participants,...