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» Concurrent Reachability Games
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CORR
2007
Springer
151views Education» more  CORR 2007»
14 years 11 months ago
The Complexity of Games on Higher Order Pushdown Automata
Abstract. We prove an n-exptime lower bound for the problem of deciding the winner in a reachability game on Higher Order Pushdown Automata (HPDA) of level n. This bound matches th...
Thierry Cachat, Igor Walukiewicz
ICALP
2010
Springer
15 years 4 months ago
Reachability Games on Extended Vector Addition Systems with States
We consider two-player turn-based games with zero-reachability and zero-safety objectives generated by extended vector addition systems with states. Although the problem of decidin...
Tomás Brázdil, Petr Jancar, Anton&ia...
CSL
2002
Springer
14 years 11 months ago
Trading Probability for Fairness
d Abstract) Marcin Jurdzi
Marcin Jurdzinski, Orna Kupferman, Thomas A. Henzi...
ICALP
2007
Springer
15 years 5 months ago
Reachability-Time Games on Timed Automata
d Abstract) Marcin Jurdzi´nski and Ashutosh Trivedi Department of Computer Science, University of Warwick, UK In a reachability-time game, players Min and Max choose moves so that...
Marcin Jurdzinski, Ashutosh Trivedi
FOSSACS
2004
Springer
15 years 4 months ago
Angelic Semantics of Fine-Grained Concurrency
We introduce a game model for an Algol-like programming language with primitives for parallel composition and synchronization on semaphores. The semantics is based on a simplifie...
Dan R. Ghica, Andrzej S. Murawski