Sciweavers

231 search results - page 7 / 47
» Concurrent Reachability Games
Sort
View
LICS
2005
IEEE
15 years 3 months ago
Ludics Nets, a game Model of Concurrent Interaction
We propose L-nets as a game model of concurrent interaction. L-nets, which correspond to strategies (in Games Semantics) or designs (in Ludics), are graphs rather than trees; the ...
Claudia Faggian, François Maurel
STACS
2009
Springer
15 years 4 months ago
Qualitative Reachability in Stochastic BPA Games
Tomás Brázdil, Václav Brozek,...
76
Voted
FSTTCS
2009
Springer
15 years 2 months ago
Continuous-Time Stochastic Games with Time-Bounded Reachability
Tomás Brázdil, Vojtech Forejt, Jan K...
87
Voted
CONCUR
2010
Springer
14 years 10 months ago
Nash Equilibria for Reachability Objectives in Multi-player Timed Games
Patricia Bouyer, Romain Brenguier, Nicolas Markey
DAC
1996
ACM
15 years 1 months ago
Efficient Partial Enumeration for Timing Analysis of Asynchronous Systems
-- This paper presents an efficient method for the timing verification of concurrent systems, modeled as labeled Timed Petri nets. The verification problems we consider require us ...
Eric Verlind, Gjalt G. de Jong, Bill Lin