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SIGGRAPH
1996
ACM
15 years 2 months ago
Improv: A System for Scripting Interactive Actors in Virtual Worlds
Improv is a system for the creation of real-time behavior-based animated actors. There have been several recent efforts to build network distributed autonomous agents. But in gene...
Ken Perlin, Athomas Goldberg
106
Voted
ACMACE
2007
ACM
15 years 2 months ago
Understanding social interaction in world of warcraft
Research has argued that social interaction is a primary driving force for gamers to continue to play Massive Multiple Online Role Playing Games (MMORPGs). However, one recent stu...
Vivian Hsueh-hua Chen, Henry Been-Lirn Duh
103
Voted
SOCIALCOM
2010
14 years 8 months ago
Using Text Analysis to Understand the Structure and Dynamics of the World Wide Web as a Multi-Relational Graph
A representation of the World Wide Web as a directed graph, with vertices representing web pages and edges representing hypertext links, underpins the algorithms used by web search...
Harish Sethu, Alexander Yates
CORR
2012
Springer
182views Education» more  CORR 2012»
13 years 5 months ago
Organizing the Aggregate: Languages for Spatial Computing
As the number of computing devices embedded into engineered systems continues to rise, there is a widening gap between the needs of the user to control aggregates of devices and t...
Jacob Beal, Stefan Dulman, Kyle Usbeck, Mirko Viro...
WWW
2007
ACM
15 years 11 months ago
Organizing and searching the world wide web of facts -- step two: harnessing the wisdom of the crowds
As part of a large effort to acquire large repositories of facts from unstructured text on the Web, a seed-based framework for textual information extraction allows for weakly sup...
Marius Pasca