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» Considerations for the design of exergames
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AVI
2008
15 years 5 days ago
Gummy for multi-platform user interface designs: shape me, multiply me, fix me, use me
Designers still often create a specific user interface for every target platform they wish to support, which is timeconsuming and error-prone. The need for a multi-platform user i...
Jan Meskens, Jo Vermeulen, Kris Luyten, Karin Coni...
CHI
2006
ACM
15 years 10 months ago
Implications for design
Although ethnography has become a common approach in HCI research and design, considerable confusion still attends both ethnographic practice and the criteria by which it should b...
Paul Dourish
DATE
2009
IEEE
83views Hardware» more  DATE 2009»
15 years 4 months ago
Performance-driven dual-rail insertion for chip-level pre-fabricated design
In recent years, pre-fabricated design styles grow up rapidly to amortize the mask cost. However, the interconnection delay of the pre-fabricated design styles slows down the circ...
Fu-Wei Chen, Yi-Yu Liu
CIRA
2007
IEEE
162views Robotics» more  CIRA 2007»
15 years 4 months ago
Design and Development of a Biped Robot
—Many researchers have been encouraged to investigate the design, posture and stability of biped robots in order to replicate the anthropoid gait. This paper addresses the design...
Vishnu V. Madadi, Sabri Tosunoglu
HICSS
2002
IEEE
162views Biometrics» more  HICSS 2002»
15 years 2 months ago
Designing for Pedagogical Effectiveness: The TextWeaver
The online discussion forum is the main mode of interaction for Web-based learning. Existing online instructional management systems contain primitive discussion tools that do lit...
Cindy Xin, Andrew Feenberg