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» Considerations for the design of exergames
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OZCHI
2009
ACM
15 years 4 months ago
Towards an ethical interaction design: the issue of including stakeholders in law-enforcement software development
In the public sector (particularly in the UK in light of recent reforms i.e. the Local Government Act 2000, etc.) a greater degree of accountability and public involvement or inte...
Patrick G. Watson, Penny Duquenoy, Margaret Brenna...
OOPSLA
1997
Springer
15 years 2 months ago
Composite Design Patterns
ed Abstract Factory is yet another. When patterns cooperate, the cooperation itself can give rise to problems, contexts, trade-offs, and consequences. For instance, should a Visito...
Dirk Riehle
COMPUTER
2007
153views more  COMPUTER 2007»
14 years 10 months ago
The Discipline of Embedded Systems Design
ems, using abstractions that actually remove physical constraints from consideration. At the other, embedded systems design goes beyond the traditional expertise of electrical engi...
Thomas A. Henzinger, Joseph Sifakis
MMS
2010
14 years 8 months ago
Gaming on the move: urban experience as a new paradigm for mobile pervasive game design
In this paper, we describe a pervasive treasure hunting game: “Team exploration” based on the Transhumance ad hoc wifi platform. The testers of this game came up with innovati...
Annie Gentes, Aude Guyot-Mbodji, Isabelle M. Demeu...
PUC
2007
90views more  PUC 2007»
14 years 9 months ago
Digital homes on wheels: designing for the unimagined home
Design for the digital home is often predicated on an ideal, imagined domestic space that is expansive, stable, occupied by a ‘‘busy’’ nuclear family, and does not always m...
Alexandra Zafiroglu, Michele Chang