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ACSC
2010
IEEE
14 years 4 months ago
Measuring visual consistency in 3d rendering systems
One of the major challenges facing a present day game development company is the removal of bugs from such complex virtual environments. This work presents an approach for measuri...
Alfredo Nantes, Ross Brown, Frédéric...
ACSD
2006
IEEE
148views Hardware» more  ACSD 2006»
15 years 3 months ago
Functional Model Exploration for Multimedia Applications via Algebraic Operators
An optimized functional design space exploration method for multimedia applications is proposed. The basis of the method is a way of representing the dependency and the concurrenc...
Shinjiro Kakita, Yosinori Watanabe, Douglas Densmo...
ESCIENCE
2007
IEEE
15 years 4 months ago
Cross-Middleware Interoperability in Distributed Concurrent Engineering
Secure, distributed collaboration between different organizations is a key challenge in Grid computing today. The GDCD project has produced a Grid-based demonstrator Virtual Colla...
E. Rowland Watkins, Mark McArdle, Thomas Leonard, ...
VLDB
2001
ACM
93views Database» more  VLDB 2001»
15 years 2 months ago
Transaction Timestamping in (Temporal) Databases
Many database applications need accountability and trace-ability that necessitate retaining previous database states. For a transaction-time database supporting this, the choice o...
Christian S. Jensen, David B. Lomet
JFP
2010
107views more  JFP 2010»
14 years 8 months ago
Lightweight checkpointing for concurrent ML
Transient faults that arise in large-scale software systems can often be repaired by re-executing the code in which they occur. Ascribing a meaningful semantics for safe re-execut...
Lukasz Ziarek, Suresh Jagannathan