In this paper, we present our approach to modelling perceptive 3D virtual characters with emotion and personality. The characters are powered by a dialogue system that consists of...
Arjan Egges, Sumedha Kshirsagar, Xuan Zhang, Nadia...
In this paper, a two-dimensional airfoil shape optimisation problem is investigated using CFD within a grid computing environment (GCE) implemented in Matlab. The feature-based par...
Wenbin Song, Andy J. Keane, M. Hakki Eres, Graeme ...
Complex virtual environments can be simulated with physical or procedural motion. Physical motion is more realistic, but requires the integration of an ordinary differential equat...
This paper presents work conducted towards the development of an effective software engineering-based methodology for integrity control in the process of spreadsheet development. ...
Kamalasen Rajalingham, David Chadwick, Brian Knigh...
This paper describes a generic approach to the development of a virtual reality-based user interface for a collection of digital documents. We emphasise the role of intrinsic inte...