Abstract. This paper presents a new registration method called Transitive InverseConsistent Manifold Registration (TICMR). The TICMR method jointly estimates correspondence maps be...
Abstract— Multiplayer games become increasingly popular, mostly because they involve interaction among humans. Typically, multiplayer games are organized based on a Client-Server...
An open problem in Simultaneous Localization and Mapping (SLAM) is the development of algorithms which scale with the size of the environment. A few promising methods exploit the ...
This paper presents a new approach for estimating the disparity search range in stereo video that enforces temporal consistency. Reliable search range estimation is very important...
Dongbo Min, Sehoon Yea, Zafer Arican, Anthony Vetr...
This paper provides general information about research at the University of Auckland into autonomous agents in highly dynamic environments, in particular in RoboCup. The paper desc...