A spoken language generation system has been developed that learns to describe objects in computer-generated visual scenes. The system is trained by a `show-and-tell' procedu...
This paper describes an architecture that begins with enough general knowledge to play any board game as a novice, and then shifts its decision-making emphasis to learned, game-sp...
Extensional (table) constraints are an important tool for attacking combinatorial problems with constraint programming. Recently there has been renewed interest in fast propagatio...
Ian P. Gent, Christopher Jefferson, Ian Miguel, Pe...
This paper reports the results of a multi-agent simulation designed to study the emergence and evolution of symbolic communication. The novelty of this model is that it considers s...
Assessing spatial scenes for similarity is difficult from a cognitive and computational perspective. Solutions to spatial-scene similarity assessments are sensible only if corresp...