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» Constructing Game Agents from Video of Human Behavior
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AAAI
2004
15 years 1 months ago
Learning and Applying Competitive Strategies
Learning reusable sequences can support the development of expertise in many domains, either by improving decisionmaking quality or decreasing execution speed. This paper introduc...
Esther Lock, Susan L. Epstein
IUI
2006
ACM
15 years 5 months ago
Ambient Display using Musical Effects
The paper presents a novel approach to the peripheral display of information by applying audio effects to an arbitrary selection of music. We examine a specific instance: the comm...
Luke Barrington, Michael J. Lyons, Dominique Diegm...
ATAL
2005
Springer
15 years 5 months ago
Improving reinforcement learning function approximators via neuroevolution
Reinforcement learning problems are commonly tackled with temporal difference methods, which use dynamic programming and statistical sampling to estimate the long-term value of ta...
Shimon Whiteson
CANDC
2009
ACM
14 years 9 months ago
A tale of two online communities: fostering collaboration and creativity in scientists and children
There has been much recent interest in the development of tools to foster remote collaboration and shared creative work. An open question is: what are the guidelines for this proc...
Cecilia R. Aragon, Sarah S. Poon, Andrés Mo...
CHI
2010
ACM
15 years 4 months ago
MOSES: exploring new ground in media and post-conflict reconciliation
While the history of traditional media in post-conflict peace building efforts is rich and well studied, the potential for interactive new media technologies in this area has gone...
Thomas N. Smyth, John Etherton, Michael L. Best