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TEI
2010
ACM
197views Hardware» more  TEI 2010»
15 years 8 months ago
Constructing with movement: kinematics
This paper describes Kinematics: a novel construction toy for children consisting of both active (shape-changing or rotating) and passive building blocks. In comparison to similar...
Leonhard Oschuetz, Daniel Wessolek, Wolfgang Sattl...
ICIP
1999
IEEE
16 years 3 months ago
3D Voxel Construction Based on Epipolar Geometry
In this paper, we propose an approach for construction of a projective 3D voxel space based on epipolar geometry obtained with weak calibration. This concept of voxel space define...
Makoto Kimura, Hideo Saito, Takeo Kanade
ICSE
2008
IEEE-ACM
16 years 2 months ago
Granularity in software product lines
Building software product lines (SPLs) with features is a challenging task. Many SPL implementations support features with coarse granularity ? e.g., the ability to add and wrap e...
Christian Kästner, Martin Kuhlemann, Sven Ape...
ICML
2003
IEEE
16 years 2 months ago
Testing Exchangeability On-Line
The majority of theoretical work in machine learning is done under the assumption of exchangeability: essentially, it is assumed that the examples are generated from the same prob...
Vladimir Vovk, Ilia Nouretdinov, Alexander Gammerm...
KBSE
2002
IEEE
15 years 6 months ago
Generating Product-Lines of Product-Families
GenVoca is a methodology and technology for generating product-lines, i.e. building variants of a program. The primitive components from which applications are constructed are ref...
Don S. Batory, Roberto E. Lopez-Herrejon, Jean-Phi...