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111
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VR
2011
IEEE
171views Virtual Reality» more  VR 2011»
14 years 3 months ago
Leveraging change blindness for redirection in virtual environments
We present change blindness redirection, a novel technique for allowing the user to walk through an immersive virtual environment that is considerably larger than the available ph...
Evan A. Suma, Seth Clark, David M. Krum, Samantha ...
CGF
2011
14 years 3 months ago
Computer-Suggested Facial Makeup
Finding the best makeup for a given human face is an art in its own right. Experienced makeup artists train for years to be skilled enough to propose a best-fit makeup for an ind...
Kristina Scherbaum, Tobias Ritschel, Matthias B. H...
FGR
2011
IEEE
227views Biometrics» more  FGR 2011»
14 years 3 months ago
Warp that smile on your face: Optimal and smooth deformations for face recognition
— In this work, we present novel warping algorithms for full 2D pixel-grid deformations for face recognition. Due to high variation in face appearance, face recognition is consid...
Tobias Gass, Leonid Pishchulin, Philippe Dreuw, He...
GRAPHICSINTERFACE
2011
14 years 3 months ago
Ubiquitous cursor: a comparison of direct and indirect pointing feedback in multi-display environments
Multi-display environments (MDEs) connect several displays into a single digital workspace. One of the main problems to be solved in an MDE’s design is how to enable movement of...
Robert Xiao, Miguel A. Nacenta, Regan L. Mandryk, ...
110
Voted
MBEC
2011
157views more  MBEC 2011»
14 years 2 months ago
Size matters: MEG empirical and simulation study on source localization of the earliest visual activity in the occipital cortex
Abstract While the relationship between sensory stimulation and tasks and the size of the cortical activations is generally unknown, the visual modality offers a unique possibility...
Sanja Josef Golubic, Ana Susac, Veljko Grilj, Doug...
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