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FGR
1996
IEEE
159views Biometrics» more  FGR 1996»
15 years 8 months ago
Visual Interaction With Lifelike Characters
This paper explores the use of fast, simple computer vision techniques to add compelling visual capabilities to social user interfaces. Social interfaces involve the user in natur...
Matthew Turk
ICCAD
1996
IEEE
92views Hardware» more  ICCAD 1996»
15 years 8 months ago
Generation of BDDs from hardware algorithm descriptions
We propose a new method for generating BDDs from hardware algorithm descriptions written in a programming language. Our system can deal with control structures, such as conditiona...
Shin-ichi Minato
AOSD
2007
ACM
15 years 7 months ago
A case for explicit join point models for aspect-oriented intermediate languages
Aspect-oriented languages mostly employ implicit languagedefined join point models, where well-defined points in the program are called join points and declarative predicates are ...
Hridesh Rajan
FASE
2008
Springer
15 years 5 months ago
Translating Model Simulators to Analysis Models
We present a novel approach for the automatic generation of model-to-model transformations given a description of the operational semantics of the source language by means of graph...
Juan de Lara, Hans Vangheluwe
BCSHCI
2007
15 years 5 months ago
Interaction design in the wild
The StoryBank project in the UK is exploring the application of digital storytelling technology to information sharing in the developing world. A multidisciplinary team of interac...
Dorothy Rachovides, David Frohlich, Maxine Frank