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SIGGRAPH
1994
ACM
15 years 1 months ago
Priority rendering with a virtual reality address recalculation pipeline
Virtual reality systems are placing never before seen demands on computer graphics hardware, yet few graphics systems are designed specifically for virtual reality. An address rec...
Matthew Regan, Ronald Pose
ICCAD
1994
IEEE
114views Hardware» more  ICCAD 1994»
15 years 1 months ago
Performance-driven synthesis of asynchronous controllers
We examine the implications of a new hazard-free combinational logic synthesis method [8], which generates multiplexor trees from binary decision diagrams (BDDs) -- representation...
Kenneth Y. Yun, Bill Lin, David L. Dill, Srinivas ...
SIGGRAPH
1998
ACM
15 years 1 months ago
Layered Depth Images
In this paper we present a set of efficient image based rendering methods capable of rendering multiple frames per second on a PC. The first method warps Sprites with Depth repr...
Jonathan Shade, Steven J. Gortler, Li-wei He, Rich...
CASES
2007
ACM
15 years 1 months ago
Towards understanding architectural tradeoffs in MEMS closed-loop feedback control
Micro-Electro-Mechanical Systems (MEMS) combine lithographically formed mechanical structures with electrical elements to create physical systems that operate on the scale of micr...
Greg Hoover, Forrest Brewer, Timothy Sherwood
WWW
2008
ACM
15 years 10 months ago
Lock-free consistency control for web 2.0 applications
Online collaboration and sharing is the central theme of many webbased services that create the so-called Web 2.0 phenomena. Using the Internet as a computing platform, many Web 2...
Jiangming Yang, Haixun Wang, Ning Gu, Yiming Liu, ...