Geometry deformations for interactive animated characters are most commonly achieved using a skeleton-driven deformation technique called linear blend skinning. To deform a vertex...
This paper presents a requirements engineering framework based on the notions of Actor, Goal, and Intentional Dependency, and applies it to a case study in the field of Informatio...
The goal of autonomic storage allocation is to achieve allocation of storage resources, their performance monitoring, and hotspot elimination by specifying comparatively high-leve...
Murthy V. Devarakonda, David M. Chess, Ian Whalley...
Most of supervised learning algorithms assume the stability of the target concept over time. Nevertheless in many real-user modeling systems, where the data is collected over an ex...
Efficient discovery and resource allocation is one of the challenges of current Peer-to-Peer systems. In centralized approaches, the user requests can be matched to the fastest, ch...
Oscar Ardaiz, Pau Artigas, Torsten Eymann, Felix F...